TM: #118
TM2: #115
TM2: Ouadda
Evolve to Halophin at level 35
Catch Rate 128
Evolution Process
Soarphin → Halophin

Description (TM2)
Soarphins spend most of their time in water. When they gather enough speed they can jump out of the water and gain altitude. (Water / Air)
Description (TM)
Base Per Lv. At Lv. 50
HP 30 +9 480
Melee Attack 32 +1.8 90
Melee Defense 31 +2.7 135
Range Attack 37 +3.3 165
Range Defense 36 +3.3 165
Speed 40 +3.6 180
Energy 240 +4.6 470
Accuracy 41 +2 --
Agility 41 -- --
Resistance 34 -- --

Ranged Branch
Pounce Hurl Ram Lunge Charge Slam Headbutt Body Slam
Melee Branch
Scratch Bash Claw Stomp Slash Thrash Maul Rampage
Supporting Branch
Rally Cover Block Blind Roar Valor Fortify Purge
Ranged Branch
Splash Riptide Waterblast Water Cannon Whirlpool Tidal Wave Monsoon
Melee Branch
Dive Aqua Slide Hydro Fist Wipeout Wave Breaker Tidal Smash Tsunami Charge
Supporting Branch
Purify Rinse Spirit Water Cleanse Drench Lifeline Healing Well
Ranged Branch
Gale Sonar Strike Airblast Whirlwind Jetsteam Cyclonic Strike Tornado Typhoon
Melee Branch
Peck Spiral Dive Divebomb Wing Blade Talon Slash Air Strike War Wing Sky Hammer
Supporting Branch
Windspeed Fog Cloudwall Birdsong Hawkeye Vacuum Soothing Wind