No edit summary Tag: rte-wysiwyg |
(Fight-or-Flight) Tags: rollback sourceedit |
||
Line 15: | Line 15: | ||
|3rd-evo= |
|3rd-evo= |
||
|description=Equinair is highly skittish when it is first born. It will bolt at the tiniest sound. (Air) |
|description=Equinair is highly skittish when it is first born. It will bolt at the tiniest sound. (Air) |
||
+ | |tm1description = Equinair are born with a fight-or-flight response. There first reaction to a threat is to usually flee, although they'll defend themselves when flight isn't possible. (Air) |
||
− | |tm1description = ???}}{{Stats |
||
|element = Air |
|element = Air |
||
|hp = 31 |
|hp = 31 |
Revision as of 10:06, 10 July 2017
Equinair | |
---|---|
Number |
|
---|---|
Location | |
Evolve to | Equiness at level 28 |
Catch Rate | 128 |
Evolution Process | |
Equinair → Equiness |
Description (TM2) |
---|
Equinair is highly skittish when it is first born. It will bolt at the tiniest sound. (Air) |
Description (TM) |
Equinair are born with a fight-or-flight response. There first reaction to a threat is to usually flee, although they'll defend themselves when flight isn't possible. (Air) |
Normal | |||||||
---|---|---|---|---|---|---|---|
Ranged Branch | |||||||
Pounce | Hurl | Ram | Lunge | Charge | Slam | Headbutt | Body Slam |
Melee Branch | |||||||
Scratch | Bash | Claw | Stomp | Slash | Thrash | Maul | Rampage |
Supporting Branch | |||||||
Rally | Cover | Block | Blind | Roar | Valor | Fortify | Purge |
Air | |||||||
---|---|---|---|---|---|---|---|
Ranged Branch | |||||||
Gale | Sonar Strike | Airblast | Whirlwind | Jetsteam | Cyclonic Strike | Tornado | Typhoon |
Melee Branch | |||||||
Peck | Spiral Dive | Divebomb | Wing Blade | Talon Slash | Air Strike | War Wing | Sky Hammer |
Supporting Branch | |||||||
Windspeed | Fog | Cloudwall | Birdsong | Hawkeye | Vacuum | Soothing Wind |