TM: #139
TM2: #136
TM2: Evolve Heckyll, Guild land
Evolve to Does not evolve further
Catch Rate 128
Evolution Process
Grynn → Heckyll → Cackyll

Description (TM2)
Wild and vicious, Cackylls are expert stalkers that blend effortlessly into the shadows. (Arcane)
Base Per Lv. At Lv. 50
HP 90 +9 540
Melee Attack 57 +3.4 170
Melee Defense 53 +3.5 175
Range Attack 61 +3.2 160
Range Defense 56 +3.2 160
Speed 67 +3.1 155
Energy 240 +3.5 415
Accuracy 39 +2 --
Agility 62 -- --
Resistance 100 -- --

Ranged Branch
Pounce Hurl Ram Lunge Charge Slam Headbutt Body Slam
Melee Branch
Scratch Bash Claw Stomp Slash Thrash Maul Rampage
Supporting Branch
Rally Cover Block Blind Roar Valor Fortify Purge
Ranged Branch
Astral Blast Nausea Shriek Possess Shadowbolt Plaguewave Arcane Missiles Vortex
Melee Branch
Haunt Vex Dark Bite Shadow Fang Petrify Nightmare Torment Void
Supporting Branch
Illusion Paroxysm Frenzy Flash Heal Barrier Scared Scar Aurora

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